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Tuesday
, October 22
10:00am PDT
Building a Backend for Cross Platform Mobile Apps by Facebook Parse
Stage D
11:00am PDT
Panel: User Acquisition & Monetization 2.0: what you need to know for 2014 by NativeX
Stage D
11:30am PDT
Developing mobile games using cocos2d by Chukong
Stage D
1:00pm PDT
PayPal Android SDK integration
Stage D
2:17pm PDT
Finding the Edge – Finding A Way to Create Brand Awareness in a Crowded Mobile Marketplace by Calysto
Stage D
2:39pm PDT
Android* on X86 – What it means to developers and why they should care about it by Intel
Stage D
4:00pm PDT
Unity: Getting Started with Game Development by Microsoft
Stage D
5:00pm PDT
Secret and Tips Promoting and retaining users in your Mobile app by AppsFire
Stage D
Wednesday
, October 23
10:30am PDT
The opportunities and challenges of the China mobile gaming market by Chukong
Stage D
11:38am PDT
Painting with Light: 2.5D mobile games with Corona SDK
Stage D
1:30pm PDT
Driving Integrated Success With Mobile User Acquisition by Fiksu
Stage D
2:38pm PDT
An Essential Tool for Every HTML 5, App and Web Developer by Maxthon
Stage D
3:10pm PDT
How to take your mobile game global by FunPlus
Stage D
3:42pm PDT
Top 5 app monetization & user acquisition best practices by MobPartner
Stage D
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Oct 21
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23, 2013
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Monday
, October 21
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, October 23
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appSpace
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